MCreator 2023.2 update pre-release

Published by Klemen on
MCreator 2023.2 supporting Minecraft 1.19.4 pre-release

The pre-release of MCreator 2023.2, the update adding both support for Minecraft 1.19.4 and some quite neat features is here and ready for testing. Read on!

Snapshot changelog

This is a full changelog of this snapshot with more notable changes highlighted with bold text.

  • Added native support for Apple silicon (aarch64)
  • Improved minimum and maximum value validation across mod element editors
  • Improved living entity mod element editor UI
  • Added new entity parameter: step height
  • Added many new simplified Chinese help tip translations
  • Added many new traditional Chinese help tip translations
  • Added option to disable default dimension portal trigger to allow for custom igniter items
  • Added random gem and dye texture generator to the image maker
  • Added new feature integer providers: weighted list of int providers
  • Added new feature height providers: uniform height distribution, weighted list of height providers
  • Added new player procedure blocks: get spawn location
  • Added new entity procedure blocks: get entity step height, set entity step height
  • Added new entity AI tasks: do a melee attack with a specified range
  • [Bugfix] Custom living entities with biped or silverfish models were positioned strangely when riding another entity
  • [Bugfix] Using custom block as the villager profession block crashed the game
  • [Bugfix] Opening class from the exception trace did sometimes not work in the Console tab
  • [Bugfix] Some other minor fixes and improvements

Release changelog

Below is the changelog of the previous snapshots, covering all the changes in the upcoming 2023.1 release.

  • EAP releases now have a different icon to distinguish between stable releases and snapshots more easily
  • Some minor UI improvements and usability changes
  • Added new UI notifications system for updates, plugin loading problems, and similar use cases
  • Improved workspace selector window
  • Added many new simplified Chinese help tip translations
  • Added many new traditional Chinese help tip translations
  • Added a button to generate block bounding box from JSON model
  • Added random block texture generator to the image maker
  • Added compact substring procedure block to the procedure editor
  • Added villager profession mod element
  • Added new feature mod element feature types: geode, ore, scattered ore, single block ore
  • Added rule test blocks to the feature mod element used by the ore features
  • Added new world data procedure blocks: is village at the location, is raid happening at the location
  • Added entity procedure blocks: make entity look at location
  • Added support for Java 9+ SDK source code browsing
  • Added side indicators to more procedure blocks
  • Added base support for Minecraft Forge 1.19.4
  • Improved recipes mod element editor UI to hide fields not applying to the current recipe type
  • Improved biome mod element editor UI to better match how biomes are defined in Minecraft
  • [FG 1.19.4] Added support for mod elements: tags, functions, music discs, custom elements, sounds, creative tabs, commands, overlays, potion effects, potion items, villager trades, enchantments, structures, armor, item extensions, key bindings, particles, paintings, loot tables, game rules, GUIs, global triggers, tools, features, blocks, fluids, dimensions, plants, advancements, advancement triggers, living entities, AI tasks, biomes, items, recipes, ranged items, procedures
  • [DP 1.19.4] Added support for mod elements: tags, functions, loot tables, biomes, dimensions
  • [Bugfix] Several logic procedure blocks caused build errors with certain procedure setups
  • [Bugfix] Undo and redo did not work properly for certain Blockly actions
  • [Bugfix] Armor chestplate is now called properly instead of word body in the UI fields
  • [Bugfix] Localization keys that are not used by a certain mod element are no longer generated if not needed
  • [Bugfix] Get entity submerged height procedure block could cause build errors or did not function properly in some cases
  • [Bugfix] Custom block, plant, or biome sounds could cause multiplayer connection problems
  • [Bugfix] Add potion procedure blocks sometimes caused the potion effect never to expire
  • [Bugfix] Player enters/leaves dimension advancement triggers were not triggered for custom dimensions when traveling through their portals
  • [Bugfix] Biome generation parameters were disabled for data pack generators
  • [Bugfix] MCreator Link procedure triggers caused build errors
  • [Bugfix] Some other minor fixes and improvements

Snapshot release notes

A download of the snapshot is possible on the Download page under the Snapshot downloads section. 

Make sure to download and install the pre-release so you can test it out. This way we can make sure the release can be as stable as possible. Leave a comment with your feedback on the update below. Stay tuned and keep on modding!

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Comments

Amazing! A pain that Mojang had to release 1.20 so quickly though. I wish y'all the best of luck with all of that! (Hopefully it's not as bad as porting to 1.19.4)

Can you add custom smithing template or custom sherds elements so you can make custom ones after regular Minecraft 1.20 release in one of the updates that you release at release. I would like to have custom smithing template mod element.



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