Fabric Generator [1.21.8]

Published by Goldorion on
Supported MCreator versions
EAP 2025.3.42611
Tags / plugin type
Generator
MCreator Fabric Generator
Downloads:
100226
Upvotes: 1238
About the plugin

This plugin adds a new Fabric Generator to your MCreator.

 

Hello 👋

It's been a while, right? Apparently, nobody could survive without my Fabric Generator. I know I said I would not continue it and I would leave the community. It's still technically the case, but in a different way. I won't go back to working full free time on MCreator or my plugins, but you'll see me from time to time. For this particular case of the Fabric Generator, NerdyPuzzle and Spectrall (+ Kleiders?) joined me to create a small team in order to continue keep alive the Fabric Generator, so it is no longer a one-man job like in the past. Having both of them is a real game changer as it's much less work for me... and enormously more features for you like this update proves it (and more is coming in a near feature! 😁). I will not continue to spend most of my time on MCreator projects. This era is truly over in my head for me. No longer the time, nor the motivation or the ideas. I simply want to help once in a while from now on, when I have the time, the motivation and the idea.

 

Hope you'll be happy of this (big) update 😄

 

Important Information

  • Make sure you use MCreator 2025.3 third snapshot
  • Back up your workspace before updating to a newer version of the plugin.
  • Mods will also require Fabric API to function properly, so when you want to play your mod, make sure you have Fabric API.
  • Some features are disabled because they are Forge-related features. We are working on them.

https://storage.ko-fi.com/cdn/brandasset/kofi_button_blue.png

Credits

  • This generator re-uses a lot of the code used by the official NeoForge generators.
  • Supporters on Ko-fi 💚❤️

License

  • Licensed under the GNU Lesser General Public License, version 3.0  
  • Mods created with this tool may be closed-source and/or distributed with a different license.
  • Appropriate credit must be provided to the creators and maintainers of this software.
  • Forked versions of this software must be distributed under the same license as this with attribution if distributed.
  • Changes must be stated if any modified works are to be distributed.
  • Under no circumstances can you state that the original creator endorses modified works.

Changelog:

To see a complete changelog of the plugin, check this file.

Last versions:

2.5

- The generator is now marked as stable once again (we totally did not forget)
- [#433] Added Player scopes for global variables
- Added strippable result for custom blocks and plants
- [Bugfix] Custom flower pots caused a build error
- [Bugfix] The new optimization system introduced multiple build errors inside procedure blocks

2.4

- Updated to MCreator 2025.3 3rd snapshot
- Added support for the following procedure blocks: Get random block from tag, Get dimension's ID, Get localized text, Is mod loaded, Damagesource from type cause, Damagesource from type cause directcause, Entity looking at block, Item can smelt, Block fluid to bucket and Block notify
- Applied the new head/tail optimization system to all applicable procedure blocks (it's more optimized than official generator ;))
- [Bugfix] Using an item and an item tag for an ingredient was causing a build error
- Some other minor improvements
Project members
Lead developer
Developer
Developer
License
GNU Lesser General Public License version 3 (LGPLv3)

Plugin downloads
Fabric Generator 2.5-1.21.8 (MCreator 2025.3 Snapshot #3) - generator-fabric-1.21.8_0.zip Uploaded on: 10/18/2025 - 18:11   File size: 418.98 KB

Comments

actually am not, i tried to report a bug to him, but just kept marking it as invalid desprite the fact ITS ACTUALLY A FREAKING BUG That is making it impossible to use certain things, other one being related to items

So no, am actually being serious, you'd be better off using mcreator for forge for this right now or coding it from scratch using fabric

since the guy seems to just not give one single hint if its not 100% up to what he wants when somethin is reported (alongside not explaining what was wanted to begin with and expecting the person to figure that out themself)

so yea, just really irritated since he needs to actually just look and test the stuff at least, otherwise he's just wasting everyone's time with a broken product that he refuses to actually test stuff for at the very least when anything is reported

it also doesn't matter, if a bug gets reported regardless, ACTUALLY check that stuff if you want your product to be good, consideirng any good developer will actually test the product and see how it works themself, and make sure nothing is breaking

1. I don't care users to be mad at me, but if you are being rude at other people, I won't hesitate to ask Klemen to delete your comments and ban you on this website.
2. I already explained it to you, but I'll explain it again. I want people to report me bugs. However, I don't want to be said "I've this problem, now test it and do everything else yourself". Understanding exactly the problem in this case takes too much and if everyone was doing this, my entire free time would be spent testing those bugs. Just a simple test workspace showcasing the exact problem with the logs helps a ton, even if you don't understand it yet.
3. I'm not a girl 🙃
4. Thank you a lot Sir_Crazynut! This is really appreciated ❤️

Reporting you a bug is what i did, i even told you how to reproduce the bug, all you'd have to do right then is there is litterally just create an entity, and add synced Data while keeping its inventory to none

Then compile, and There you go, error in the console about the inventory not existing, since every single time synced data is being used it trys to add an inventory, funnier That inventory comes RIGHT after synced Data

You're welcome!

Also, if you could have atleast some of Leobaker's comments deleted that would be nice from a user standpoint so that the whole comment section isn't just one-line comments from him. Obviously it's up to you how to handle it though

Can't make any items, errors pop up after just adding an item, I can't use this at all which is unfortunate

Actually quit working on the generator

You litterally do not give one single hint about anythin to do with it, and the way you act proves it

Either give this project to another person who will actually at least LOOK and see if somethin is infact correct by seein if it breaks upon tryin to do somethin, or just don't work on this at all so No ones time is wasted on somethin that Everyone is more then likely not going to use later on duo to how you seem to act and manage this project