Add type for procedure "When left clicked on block" for Tool and Item.

Published by DENTiller on
Status
Resolved
Issue description

I could clarify everything in detail why I want it to be added, but the site did not allow me to publish my issue due to the fact that I have some bad words in the description, although there is nothing like that.

A little refinement to the description
Can you  please do the same thing, only for the left mouse button?
For Tool and Item.

Issue comments

I could clarify everything in detail why I want it to be added, but the site did not allow me to publish my issue due to the fact that I have some bad words in the description, although there is nothing like that.

A little refinement to the description
Can you  please do the same thing, only for the left mouse button?
For Tool and Item.
 

You can intercept left clicks using global procedure triggers, I suggest you use this for your use case. Just add additional check that your item is indeed in mainhand when the procedure is triggered.

I tried this, but I use CoolDown for the subject. The idea is if I make this a global trigger, then I will spam clicks. I don’t want that so. I want like this,
when I clicked the left mouse button, Cooldown worked and spam clicks weren’t possible.

I did this with the right mouse button, but there the character did not wave, but simply moved the item a little down and put it back.
I tried adding a waving function for the player, but it does not work well.