[1.12.2] [version 2020.1] Game freeze on sound activation

Status
Resolved
Issue description

Telling the game to play a custom sound in the latest version upon right-clicking the air with an item results in a permanent game freeze, and puts this in the log:

16:24.09 [Thread-5/ERROR] [minecraft/SoundManager]: Error in class 'CodecJOrbis' 16:24.09 [Thread-5/ERROR] [minecraft/SoundManager]: File does not contain Vorbis header in method 'readHeader'. 16:24.09 [Thread-5/ERROR] [minecraft/SoundManager]: Error in class 'CodecJOrbis' 16:24.09 [Thread-5/ERROR] [minecraft/SoundManager]: Error reading the header

The custom sound does play normally outside of the application.

Issue comments

Update: It appears to be an error with the file I was using, not MCreator. Sorry for wasting your time :)