Hi,
When we set a recipe for the smoker, MCreator will set this recipe for the campfire. (How did you make that? Copy and paste the code of the campfire and forgot to change? xD)
I give you some screenshots to illustrate what I mean.
And here is a short video in Minecraft. https://imgur.com/a/FNHpDlv
Issue comments
Oh yeah sorry, it's only happening with Forge 1.14.4. I thought to have choose the MC version. I also found another bug with the custom dimension. https://mcreator.net/forum/58320/other-bugs-mcreator-20202-snapshot-3 (If you need my workspace, I can give it you).
It's very strange. i tried to test different things, but it was working. Now, I try to import an other workspace i created with the second snapshot (with only one recipe element), and it doesn't seem to load. It is always at "Removing autogenerated code", but I didn't have this problem with the workspace I gave you. I will try to make more tests, and I will give you news if I find something.
i found the problem. It's not an importation problem. I have two recipes with the same registry name (cooked_venison), but one is a smoker recipe, and the other one is a camp_fire recipe. So, when I save the smoker recipe, the two recipes will be smoker recipes, but when I save the campfire recipe, the two recipes will be recipes for camp fire.
I don't know if I'm clear, but the problem is when you have more than one mod element with the same registry name even if they are for different crafting blocks, the last element you have saved, the others elements (even if you have put different names for MCreator) will have the same crafting blocks.
For example, if we take my two problems, I have one recipe (named CookedVenisonSmoker) for the smoker, and its registry name is cooked_venison, and a second recipe (named CokkedVenisonCampfire) and its registry name is also cooked_venison. When I will save the second element (campfire), as they have the same registry name, MCreator think the two recipe elements are the same files, so it will change "smoking" for "campfire_cooking".
So, I think that the only way I can fix this is to put different registry names.
I don't know if I'm clear, but the problem is when you have more than one mod element with the same registry name even if they are for different crafting blocks, the last element you have saved, the others elements (even if you have put different names for MCreator) will have the same crafting blocks.
This is totally normal, two items can not have the same registry name.
MC version and generator type?