Particle spawning bug while bullet flying tick

Published by Nosferatu8 on
Status
Can not reproduce
Issue description

Hello. So i've found this interesting bug with ranged items when using spawn particles while bullet flying tick event.
It's not happening with every particles but with flame, smoke, water etc. (i didn't tested all of them)
I think its pretty annoying and not happening with all the particles so it could be some kind of bug or maybe there is another problem?

If anyone could help please tell me the answer :)
event

particles

Issue comments

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When possible, attach your MCreator workspace (or even better a minimal example workspace required to reproduce the bug), game logs (full logs, do not crop them, in text format, not screenshots of logs) from the Console tab or terminal and steps to reproduce the bug in your workspace. If logs are long, use service such as Pastebin to host the log and provide the link to the log from the ticket. Please specify which mod elements to check in your workspace too, if applicable.

From this picture alone I can't even tell what is wrong

The actual problem is that the particles won't follow the projectile what i'm shooting from my staff. They are spawning in the same direction towards the sky in an insane fast speed.

Normally they need to look like this. 
right
But some particles looks like this.
bug

Yes this is it. I've tried what you said and now its working fine :) thank you. Sorry for didn't found it before. 
Would you going to fix this in 2020.3 or we should do this from now on?