Every Single Block Texture is missing WHITE WORLD

Status
Works as designed
Issue description

Picture of white world
Every Single Block texture is white, grass is grass color maybe the color map is applied but no textures
what im confusing is these texture missing is white, not purple n black
when i delete animated block textures(256 resolution) its no longer missing textures working fine
Also the block had a json custom model in it
And the elements using animated texture is item not actually block because to use custom Json to items it needs block texture to use texture mapping for json

Issue comments

when i delete animated block textures(256 resolution) its no longer missing textures working fine

Animated 256x256 might be simply too much for Minecraft, its rendering system was not made for this.

Check the mc logs when starting it too.

and seems there was a issue with models Not a texture
i made models for animated element with blockbench and diffrence between two elements was one that caused issue had a scretched size of display

[2242020 19:24:22.226] [Thread-9/INFO] [net.minecraft.client.renderer.GlDebugTextUtils/]: OpenGL debug message, id=1281, source=API, type=ERROR, severity=HIGH, message=GL_INVALID_VALUE error generated. Invalid texture dimensions.

Is custom model OBJ?

But is uses these huge textures?

Invalid texture dimensions.

This suggests it is something with textures of this model

i  forgot about theres more diffrence between two
One that caused this error is 256x122880 pixel (due to 24 second animation) may this is the issue

256*122880*32 = 1006632960 bytes = 1 GB of data in the buffer once the texture is decompressed, OpenGL will not handle this

oof okay :c 
my suggestion is adding a support for gif if possible (like there is a gif mod that shows gif animations in game) not a converter of gif to animated png entirely gif