MANY horrible errors i have found with the current build of Mcreator! [PROGRAM BREAKING]

Published by Aubarino on
Status
Resolved
Issue description

Note - i use 1.12.2 when i make my mods, via 1.12.2 is the Best version, and a large section of the modding community agree; atleast in the aspect of it compared to what Microsoft have done with the game past 1.12.2 :/
 

  1. Commands don't give Entity data to procedures Even when they say they do! and it makes them useless and unusable. AND just so you don't comment with something like "give an example" and then ignore my damn report, here's a copy from the console "[aubarino.amod.procedure.ProcedureDimTeleportCommandCommandExecuted:executeProcedure:20 Failed to load dependency entity for procedure DimTeleportCommandCommandExecuted!"
  2. GUI's don't share Block data, entity data or XYZ data to procedures Even when they say they do! and it makes them glitchy and nearly unusable, also making it impossible to do Anything advanced with them, also making your Basic tutorials literally dysfunctional, Also don't comment about "oh have you tried this way or bla bla" i have literally debugged the problem into insanity, please fix this, It's a Broken aspect of Mcreator End of story, this is driving me insane.
  3. Models glitch seemingly at random for no reason while Importing into Mcreator, in ALL MODEL TYPES and rework the code of the json, java or OBJ model so it Just does not work - something else.. idk.. it's just glitchy as hell and so inconsistent i cannot debug it. I have no debug info for this, And it's too inconsistent for me to give an example, Mess around with it yourself.
  4. removing Tiles - ingame blocks using Any of your Blocks for removing ingame blocks - tiles - destroying them and etc Glitch out, they glitch out in a very strange way where they Remove for client-side but leave a Ghost block for other players, There is No debug info or etc to follow this report, don't ask for any.

That's my report for Now, I shall continue to do my normal BS in Mcreator and if i find anymore that are Program Breaking i shall do my best to report them to you to fix.
As a last-second request - Please add the ability to create Config files and etc for mods :( A more detailed entry on this request can be found -Somewhere.. i made one on your forums earlier this month. Oh and, try and add Better dimension - biome generation options, it's a bit basic and has been annoying me as of late Via i have been trying to do some rather Cool efforts with your software.

I hope to help out on the forums More but i have alot to do right now and honestly can only make time to post these Reports.

Issue comments

Make sure to post only one feature request or bug report in each ticket, so each separate item can be tracked by our issue tracking system. Issues with multiple requests will be removed. The tracker is not a place for large lists of feature requests. Such lists belong to Feature requests and ideas for MCreator forum section and we will pick the most requested features from there. For questions related to the usage of MCreator, open a forum topic instead. This tracker is not a place for programming support neither.

As a last-second request - Please add the ability to create Config files and etc for mods :(

This is planned for future updates.

 

To the issues:

1: this is not possible to bypass in 1.12.2 due the way code is structured, unless you accept commands will run with your permission level (so no commands in survival cheats off gamemode), 1.13> overcomes this problem

2: [Bugfix #59520] Location procedures did not work when triggered by GUIs without slots

3: OBJ lib is added by Forge and does not have native support. Models are just imported in the code. I can't control what people do with their models

4: "There is No debug info or etc to follow this report, don't ask for any." then I can help, this never happened to me. More context to this? Default TileEntity impl is used so this is a bit strange