Bucket Procedure is Bugged

Published by Khmer on
Status
Can not reproduce
Issue description

   Hi. I'm trying to make a bucket of ice that extinguishes you if you eat while on fire. Eating works fine, but I want it to turn into an empty bucket when eaten, like when you drink milk. However, when I eat it, it just disappears, and nothing else. If someone could help, it would be greatly appreciated.

Issue comments

When possible, attach your MCreator workspace (preferably a minimal example workspace required to reproduce the bug; use File -> Export workspace to a shareable ZIP...), game or build logs (full logs, do not crop them, in text format, screenshots of logs are not acceptable) from the Console tab or terminal and steps to reproduce the bug in your workspace. If logs are long, use service such as Pastebin to host the log and provide the link to the log from the ticket. Please specify which mod elements to check in your workspace too, if applicable.

Here is the workspace. The elements "BucketofIce" and "BucketofIceFoodEaten" are the ones I'm having the problem with.

(I don't know how to put files in comments, so I edited the original post and added the .zip workspace file.)

I have it set to trigger the procedure when the food is eaten.

Update: So there's a similar problem with another item. So I'm making blueberries, which work similarly to sweet berries. When you right-click the food on the ground, it places it on the ground. It works, but instead of removing one item, it removes two from the inventory. I don't know how to fix this.