Move the "Does Item Stay in Crafting Table When Crafted" to the Recipe

Status
Won't fix
Issue description

The option for an item to stay in a recipe should be stored in the recipe and not the item. In addition, there should be a way to change an item into another when crafted, but keep it in the crafting table. Like milk buckets in the cake recipe.

Issue comments

One can control this per item not per recipe, by design.

Yes but it should be controlled in the recipe because then items can act differently per recipe. If you want the custom item to take durability in one recipe or remove it completely in another, or have it stay there.

Out of scope of MCreator. You would need to define own recipe format, implementation of it and recipe parse, something like this is simply not supported by default in MC.

Out of scope of MCreator. You would need to define own recipe format, implementation of it and recipe parse, something like this is simply not supported by default in MC.

Will there be workarounds implemented? Like being able to put items in crafting table slots?