GUI images larger than 256x256 pixels break

Published by DENTiller on
Status
Fixed
Issue description

I added a picture for my GUI format 354x354,
but my picture starts compression and loses its quality and I don’t like it.
Or can it be disabled somehow or in which case does it begin to compression?

Original
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GUI
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Issue comments

Im think, i know how to fix this bug but for this need a bit of code.
In your gui change this values (code):
            this.xSize = 176;
            this.ySize = 166;
176 is size in width.
166 is size in height.

Also, size affects on texture
Example:
if your width size is 384, your texture size should be 512xY
same with height, if your height size is 384, your texture size should be Xx512

I guess, im right. BTW its some type of 'theory', you may try it but i dont say what it will work.

  • Added option to select scale ratio of custom GUI images to 1X original or 2X Minecraft scale
  • Improved custom GUI image selection process and added edit option
  • [Bugfix #57987] Custom GUIs could not be larger than 512x512 (256x256 in Minecraft scale)
  • [Bugfix #57987] GUI images could not be larger than 256x256 pixels