Key binding not working

Started by LeKebabGeek on

Topic category: Help with modding (Java Edition)

Last seen on 22:28, 16. Dec 2020
Joined Jul 2018
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Key binding not working
Sat, 12/05/2020 - 08:56 (edited)

Hello,

I'm on 2020.5 version and I wanted to make a ridden entity shoot a projectile when I hit a key, I've made the procedure for shooting, it works when I put it in the "on entity tick update" box in the entity triggers, but when I try to bind a key to the procedure it doesn't work.

I'd like to make that as long as I press the button, it keeps shooting.

Procedure for shooting projectile:

https://imgur.com/GzfrBvb
 

Keybind:

https://imgur.com/4FGDbMQ

Edited by LeKebabGeek on Sat, 12/05/2020 - 08:56
Last seen on 05:29, 31. Jan 2022
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because the entity passed to…
Mon, 11/16/2020 - 01:04

because the entity passed to your procedure is the player, not the mechaboyus

Last seen on 22:28, 16. Dec 2020
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How could I pass the…
Mon, 11/16/2020 - 07:04

How could I pass the mechaboyus instead of the player?

Entity in range or riding…
Mon, 11/16/2020 - 07:40

Entity in range or riding entity blocks.

But make sure to check if said entity is (sub)type your mod to make sure the checked entity is not null, or the game will crash.

Last seen on 22:28, 16. Dec 2020
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Thx for the help 👌🏻
Mon, 11/16/2020 - 08:49

Thx for the help 👌🏻

Last seen on 15:59, 24. Oct 2021
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Hi, I'm trying to create…
Sat, 05/01/2021 - 20:11

Hi, I'm trying to create something similar and am having the issue of the keybind not working. I'm on Mcreator 2021.1 and wanted to ask if you could be more specific with how to fix this error as I cant find the things you referred to anywhere, thanks!