How do I make a advancement for "kill a creature" procedure?

Started by Gustavior on

Topic category: Help with modding (Java Edition)

Last seen on 03:05, 27. Jun 2022
Joined Oct 2020
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How do I make a advancement for "kill a creature" procedure?

Hello

I have a Question. How do I make a procedure, that appear an Achievement when a Player slains a creature? I already made the Achievement but i need support with the procedure.

example:
I want to create a boss-enemy. When the player beats it the player will get an Achievement.(it is similar to the Vanilla Achievement "The Beginning" by defeating the Wither)

Last seen on 22:41, 29. Dec 2021
Joined Mar 2020
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Global Trigger: {Entity Dies…
Mon, 11/23/2020 - 16:00

Global Trigger: {Entity Dies}

If: [is [event/target entity] (sub)type of {boss}]

Do: [Give {advancement} to [source entity]]

 

Make sure to set the trigger in the Advancement itself to impossible

Last seen on 03:05, 27. Jun 2022
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Ah ok Thank you
Sun, 08/29/2021 - 11:20

Ah ok Thank you