Help with a entity in a bucket

Started by Puglord123 on

Topic category: Help with modding (Java Edition)

Last seen on 15:57, 28. Mar 2024
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Help with a entity in a bucket

I am making a 1.17 mod but i can't make the axolotl buckets work. Please Help!

Last seen on 01:48, 23. Aug 2021
Joined Jun 2020
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make a new item make a…
Thu, 03/25/2021 - 06:22

make a new item

make a procedure that replaces the current item in your hand with a bucket then spawn an axlotl and put down water when you right click

make it so if you right click the axlotl, then it checks if the item in your hand is a water bucket, and despawns the axlotl if it is. then replace the item in your hand with a bucket of axlotl

 

 

 

Hope this helps!

Last seen on 15:57, 28. Mar 2024
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and how do i do that?
Thu, 03/25/2021 - 12:41

and how do i do that?

Last seen on 14:06, 23. Jan 2024
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Like this: IF         Item…
Thu, 03/25/2021 - 13:24

Like this:

IF         Item in main hand of    event/target entity =  Itemslot

do       spawn at x: x y: y z: z living entity: entitynamehere

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my Item in main hand of…
Thu, 03/25/2021 - 13:34

my Item in main hand of event/target entity block does not want to connect to the if block

Last seen on 01:48, 23. Aug 2021
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it has to be item in main…
Thu, 03/25/2021 - 15:31

it has to be item in main hand of event/target entity inside of a redish block from the "Logic" category that has one character and 2 inputs. The character is "=" and there is one input on either side. The first side is where you put the block, the second is where you put the item that you are detecting for

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the blocks don't want to…
Fri, 03/26/2021 - 07:29

the blocks don't want to connect

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can someone please send a…
Wed, 04/14/2021 - 17:16

can someone please send a photo of how to do it?

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How do i do the catching…
Fri, 03/18/2022 - 20:48

How do i do the catching procedure?

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Procedur when right clicked…
Fri, 03/18/2022 - 22:37

Procedur when right clicked on entity then give item and remove entity,

 

 

then make the item a liquid and do procedure when liquid placed, do summon (your entity) at x y z with raytrace distance 6