Import a Geckolib Animation made in Blockbench

Started by PsulAqae_YT on

Topic category: Help with modding (Java Edition)

Last seen on 10:20, 20. Jul 2023
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Import a Geckolib Animation made in Blockbench

Hi, I made an animation for a mob model that I made using the Geckolib plugin in Blockbench: now, I'm having an issue importing the animation in Blockbench. Could you help me?

Last seen on 02:37, 17. May 2021
Joined May 2021
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Hello there! I recently had…
Mon, 05/17/2021 - 02:37

Hello there! I recently had the same issue and would like to give you some tips. Have you tried renaming the animation to end with .json? Blockbench saved my animations with .animation at the end and couldn't be recognized by the import system (which asks for JSON animations), it was simply fixed by putting .json after the .animation. For example, I renamed my walk.animation file to walk.animation.json and was able to import it back in.

Hope this helps!

Last seen on 10:20, 20. Jul 2023
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It is .json format, but the…
Mon, 05/17/2021 - 09:18

It is .json format, but the animation is considered as a block animation and not an entity one.

Last seen on 23:04, 9. Jan 2024
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That is related to your…
Sun, 05/15/2022 - 01:33

That is related to your geckolib settings, you need to go to files, and geckolib project settings, now select to entity :) 

Last seen on 23:04, 9. Jan 2024
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geckolib model settings*
Sun, 05/15/2022 - 01:35

geckolib model settings*