zombie villager cure

Started by daspiderrr on

Topic category: Help with modding (Java Edition)

Last seen on 07:31, 26. Oct 2023
Joined Dec 2018
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zombie villager cure

how do i make it so that when i apply an effect using a splash potion or a tipped arrow to a certain mob and then right click it with a specific item which will then play a shaking animation for it (this is not necessary, although i would like if this was also possible) which after a short amount of time (probably around 5 minutes) will turn it into a different mob? just like how you cure a zombie villager

Last seen on 07:31, 26. Oct 2023
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help pls
Sun, 05/30/2021 - 06:08

help pls

Last seen on 07:31, 26. Oct 2023
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hello 
Sun, 05/30/2021 - 15:05

hello 

Last seen on 09:13, 31. May 2021
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If it's a custom mob, there…
Sun, 05/30/2021 - 16:24

If it's a custom mob, there should be a "on rightclick" procedure, then add "If" "mob has potion effect "...", "if" "player is holding ...", then use the new "wait (ticks)" feature, make it about 6000 ticks and after that "despawn entity" then "spawn ...". I haven't used MCreator in a while, so I'm not 100% sure it will work, neither do I know if I typed the procedure names correctly, but I hope this helps at least a little bit.

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ok but how about a vanilla…
Mon, 05/31/2021 - 07:36

ok but how about a vanilla mob

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?
Mon, 05/31/2021 - 08:38

?