Structure Breaking Procedure

Started by Pexuls on

Topic category: Help with MCreator software

Last seen on 03:50, 24. Apr 2024
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Structure Breaking Procedure

So I'm not really sure HOW to fix this, but if anyone does, comment it below.

In the procedure's menu, there's the "place structure" block, right.
So usually, in the structure mod element, you can choose that when the structure spawns naturally in generation, it gets rid of certain blocks (etc air and structure blocks.)

HOWEVER, this option isnt avaible for the "place structure" procedure.

Why is this an issue: ???
Im currently making a mod that adds a new tree, and obviously, it needs a sapling;
However, the procedure I used that makes the lemon tree grow, ends up breaking the blocks in the area, because the structure loads in the air blocks of it, which breaks other blocks. (This can cause stuff like getting to the nether roof and breaking end portals way easier.)

If anyone knows how to disable the spawning of air blocks inside of spawning a structure with the procedure, let me know, because this is a big issue for me!!!

Last seen on 23:53, 23. Apr 2024
Joined Mar 2021
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im not here to give a…
Sun, 10/23/2022 - 16:46

im not here to give a solution

just wondering if you set the structure to ignore air blocks when placing from the actual structure

Last seen on 03:50, 24. Apr 2024
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I did, still doesnt work tho.
Mon, 10/24/2022 - 17:47

I did, still doesnt work tho.

Last seen on 19:01, 20. Apr 2024
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You have to use Structure…
Mon, 10/24/2022 - 18:56

You have to use Structure Voids within the actual tree structure to stop the air blocks from destroying other blocks.

Last seen on 19:01, 20. Apr 2024
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also on the part where it…
Mon, 10/24/2022 - 20:49

also on the part where it ignores air blocks, it just means it will ignore the air blocks within the structure for placement.