This plugin allows you to render objects on the sky and world
Event triggers:
World Renderer adds some event triggers
- "Render world"
- "Render sky"
- "Render fog"
- "Compute fog color"
- "Compute fog density" (Forge 1.14.4 / 1.15.2 / 1.16.5 / 1.17.1)
- "Compute FOV"
- "Compute camera angles"
You can render objects using these procedures in the sky
- "Render abyss"
- "Render deep sky"
- "Render overworld"
- "Render moon"
- "Render regular polygon"
- "Render sky box"
- "Render stars"
- "Render sun"
- "Render sunlights"
- "Render texture"
How to use:
MCreator 2022.3 / 2023.1 / 2023.3
https://mcreator.net/forum/99143/plugin-beta-world-renderer-forge-1165-1182-1192-and-1194
MCreator 2023.4
https://mcreator.net/forum/103136/tutorial-world-renderer-mcreator-20234
Changelog:
v1.4.6 - Forge 1.19.4 / 1.20.1
Fixed some bugs
v1.4.5 - Forge 1.19.4 / 1.20.1
Added an event trigger "Set effects", which can disable clouds, sky, rain/snow, etc. Also, procedure templates is available
Added a procedure "Set cloud height"
Added a procedure "Set ground effects"
Added a procedure "Set sky type"
Added a procedure "Set forced bright lights"
Added a procedure "Set constant ambient lights"
Fixed some bugs
Information:
This plugin supports Forge 1.19.4 / 1.20.1
Source code repository:
World Renderer - https://github.com/Sumeshi2/World-Renderer
Custom Sky Plugin - https://github.com/Sumeshi2/Custom-Sky-Plugin
Comments
Can you make us a plugin that lets us make colored lights or change block colors. I studied and I know that getting colored lights is possible but very hard without shaders; but even if we can't get that, can you at least make a plugin that lets us change block colors so that we can at least accomplish this with procedure blocks.
I tried a way around it and its impossible with out using display block entities that are in minecarft 1.19.3 (mcreator curranty only supports 1.19.2 and 1.18), or modifying vanilla shaders like Blue's Dynamic Lights. So until 1.20 support comes, we are not going to have colored lights.
Please let me know if you can create entities like display entitles that doesn't have a hitbox and can be placed incite a block and float with mcreator (their texture doesn't work if you make their hitbox 0). Or if you can make parties not follow the player's head or only stay at one location with out rotating. But the display entity version would be more reliable.
Especially that one *specific* person. :I