Hostile Mobs Don´t Work (Monsters, Bosses, Etc..)

Status
Works as designed
Issue description

Well, at first everything worked fine, I programmed some mobs, and I did everything great, I added a boss and it worked at the beginning, but then I added another one and now no mob was hostile no matter how much it changed from being "Creature" "Monster" "ambient "etc ... I already checked the parameters, add AI and also AI Taks with act agressively against, I put players, mobs, and nothing ... Help: c

Issue comments

Did you set both mob type and also behavioral chrematistics? Another thing to check is that AI base is not a peaceful entity, otherwise, it will override your parameters.