Support for 64x64 Biped skin file

Published by Smakced on
Status
Won't fix
Issue description

From testing I've found out that only 64x32 textures work for biped models. I have some 64x64 textures I'd like to use. Is there any possibility of adding support for these?

Issue comments

When biped model is used, MCreator uses standard texture map for biped which is 64x32. There is no way to change this unless you make your own biped model and own texture map in one of the Minecraft mob Java model makers.