Spawning waves of hostile mobs

Started by RebelDroideka on

Topic category: Help with MCreator software

Last seen on 06:13, 17. Jul 2020
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Spawning waves of hostile mobs

I'd like to create a mod where certain structures spawn waves of monsters from time to time. These monsters would then seek out the nearest player and attack, somewhat like zombie sieges of vanilla villages. Is this "seek" mechanic doable without custom code? If so, where would I look to find the things I would need?

Last seen on 03:03, 6. Feb 2024
Joined Apr 2014
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You mean progressive waves…
Thu, 02/28/2019 - 02:16

You mean progressive waves or more like spawning mobs every 10sec

For progressive you can make block that will be detecting custom variable when specific mob dies and after reaching defined amount it will spawn mobs

For the other one just make block that will spawn mobs on tick update 

Last seen on 09:43, 4. Jan 2022
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I think he mean like…
Thu, 02/28/2019 - 11:20

I think he mean like Pillages attacks of 1.14 

Last seen on 06:13, 17. Jul 2020
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Something like pillager…
Thu, 02/28/2019 - 17:24

Something like pillager attacks or zombie sieges, yes.

Basically, the structure would use a random number generator to decide how long it would be for the next attack, in days. When that time arrives, it would spawn several groups of mobs, which would then approach and attack the nearest player.

Last seen on 09:43, 4. Jan 2022
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I think you should wait for…
Thu, 02/28/2019 - 18:32

I think you should wait for MCreator for 1.14 for this, This will be quite hard to code in 1.12.2

MCreator is still not released yet and it will be after some months, Forge 1.14 might came out around the End of year (i think more) soooo

I might you will have to wait for a while

Last seen on 09:43, 4. Jan 2022
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I mean MCreator for 1.13.2*…
Thu, 02/28/2019 - 18:33

I mean MCreator for 1.13.2* is not released yet