Status
Works as designed
Issue description
When you do
If) Is Entity Sneaking
Do) [Blah Blah]
It doesnt work Ive tried to use 2 different events to try and get it working (When Entity Walks On Block and When Entity Collides with Block) It doesnt work with either. Ive tried
If) [Entity is Sneaking] = [True] that also doesn't work. The people on Discord have said to put this up as a ticket as a bug. Hope this can be fixed or added in and a new Event
More info: https://mcreator.net/tracker/issue/47873
and https://mcreator.net/tracker/issue/47659