Status
Fixed
Issue description
I wan to suggest adding option to define more than one sound effect per mobs behaviour for example endermans have 4 different idle sounds same with ghasts
MCreator issue tracker has been migrated to GitHub.
Existing tickets have been migrated to GitHub. Please open new tickets on the GitHub tracker instead. If you do not have a GitHub account, all feature requests and bug reports from forums are still considered and checked by the maintainers.
I wan to suggest adding option to define more than one sound effect per mobs behaviour for example endermans have 4 different idle sounds same with ghasts
You can do this by importing multiple sounds and naming them like this:
And using mod.sound.modliving for the mob sound.