Status
Fixed
Issue description
So the new thing would be simple : it would double or more the size of the mob ( Including it's hitbox and attack range to fit it's new size ) depending on what you set
The base would be Size : 1.0 meaning you can shorten the mob or make it bigger with a maximum of 4.0 ( Else it will lag a lot with the new size )
As simple as this
Unfortunately one can not scale the models, the model itself needs to be larger. We do plan to add support for texture and model switching in future updates though and this will be possible.