Broken wolf tail animation

Status
Works as designed
Issue description

I've noticed that custom wolf mobs have a glitch in the tail animation. Normal wolves work fine, but for some reason, custom variants have a windmill effect to their tail. By this I mean that the tail constantly spins forward like a paddlewheel boat, clipping through the wolf's back. Taming has no effect on the spin.

I'm not actually sure if this is an issue with MCreator or the Minecraft Forge client, but in either case it is extremely annoying.

Issue comments

The same issue is with chicken wings. The animation of these parts is conditioned internally by a variable that defines the movement and is specific per mob. To avoid this issue, use own wolf model instead. This is one of the reason that there is a limited set of vanilla models available in the first place.