Mod crashes the game?!?!

Started by SteelYT on Fri, 02/06/2015 - 19:27
Last seen on 16:42, 21. Jan 2016
Joined Aug 2014
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Mod crashes the game?!?!
Fri, 02/06/2015 - 19:27

I have the latest version of Forge installed with only my mod.

When I enter the game it goes to "Shutting down internal server" then crashes.

Here is the crash report:

---- Minecraft Crash Report ---- // Don't be sad, have a hug! <3   Time: 06/02/15 19:25 Description: Unexpected error   java.lang.IndexOutOfBoundsException at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253) at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350) at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294) at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2204) at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2134) at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2049) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:961) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)     A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------   -- Head -- Stacktrace: at java.nio.Buffer.checkIndex(Buffer.java:540) at java.nio.DirectIntBufferU.get(DirectIntBufferU.java:253) at net.minecraft.client.renderer.RenderGlobal.func_72712_a(RenderGlobal.java:350) at net.minecraft.client.renderer.RenderGlobal.func_72732_a(RenderGlobal.java:294) at net.minecraft.client.Minecraft.func_71353_a(Minecraft.java:2204) at net.minecraft.client.Minecraft.func_71403_a(Minecraft.java:2134) at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:239) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70) at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13) at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)   -- Affected level -- Details: Level name: MpServer All players: 0 total; [] Chunk stats: MultiplayerChunkCache: 0, 0 Level seed: 0 Level generator: ID 00 - default, ver 1. Features enabled: false Level generator options:  Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 0 game time, 0 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 0 total; [] Retry entities: 0 total; [] Server brand: ~~ERROR~~ NullPointerException: null Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2432) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:916) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28)   -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 113177320 bytes (107 MB) / 294502400 bytes (280 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95 FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 4 mods loaded, 4 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{7.10.85.1291} [Forge Mod Loader] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{10.13.2.1291} [Minecraft Forge] (forge-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Minestuck{0.0.2} [Minestuck] (Minestuck.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Launched Version: 1.7.10-Forge10.13.2.1291 LWJGL: 2.9.1 OpenGL: GeForce GTX 970/PCIe/SSE2 GL version 4.4.0 NVIDIA 344.75, NVIDIA Corporation GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported.   Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)