Boss mob spawning / particle effects

Started by LeBadWolf on Sat, 04/04/2015 - 14:17
Last seen on 10:51, 24. Feb 2016
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Boss mob spawning / particle effects
Sat, 04/04/2015 - 14:17

Hi!

Recently I added a temple and a boss in to my mod, so I'm wondering if you can have mobs(or the boss) spawn in these structures. '

Also I need to make it so that :

a) the boss only spawn at day and when it turns night it says something in a radius and fades away

and b) I want to make it so there are particles in my structure

 

Thanks in advance!

Last seen on 20:21, 25. Feb 2017
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I made in different way but
Sat, 04/04/2015 - 15:08

I made in different way but it will be works for you too
1. Create a block
2. Build a Temple with this block Inside
3. RightClickOnBlock event Set That If its Day Destroy Block with Drop and Spawn Mob

Last seen on 10:51, 24. Feb 2016
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If I were to rebuild this I
Sat, 04/04/2015 - 19:34

If I were to rebuild this I would have to download my mod on my minecraft client and then carry the schematic back to structure gen?

Last seen on 20:21, 25. Feb 2017
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RE:If I were to rebuild this I
Sun, 04/05/2015 - 00:47

@#2 You can use MCedit to open your world created In MCreator Enviromental Make Shematic and implement in your mod you don't have to recompile or download your mod again

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Oh Cheers! Big thanks :)
Sun, 04/05/2015 - 05:09

Oh Cheers!
Big thanks :)