How to make a mod compatible with others?

Started by Springtrap_rus on Thu, 08/20/2015 - 11:54
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How to make a mod compatible with others?
Thu, 08/20/2015 - 11:54

Hey people! How to make a mod compatible with others? (For example with IndustrialCraft2)

Last seen on 04:44, 2. Aug 2017
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if you want them to work in
Thu, 08/20/2015 - 13:08

if you want them to work in the same client, change the IDs, if you want to make them have interwining crafting recipes, that cant happen.

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RE:if you want them to work in
Thu, 08/20/2015 - 13:36

@#1 How to change ID?

Last seen on 18:20, 22. Aug 2015
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....SEriously?!
Fri, 08/21/2015 - 17:01

....SEriously?!

 

Another springtrap fan?!

 

what's worse is...

You have almost the same image as i...

 

are we brothers?!

 

 

 

...anyway, to change ID's you must go on Config on your .minecraft folder and search for your mod.

bingo, you can change the id's of items and etc.

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Is it possible to check if
Sun, 09/27/2015 - 16:45

Is it possible to check if the mods are compatible by loading both your mod and the external mod into the client test environment?

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no you cant do that 7_ate_9.
Mon, 09/28/2015 - 01:42

no you cant do that 7_ate_9.

 

 

and also Springtrap_rus i change my id's (for the future mods change the starting id number before making the mod) in mcreator, click on preferences then click blocks/items id's then change the number it'll keep going up as you make items/blocks