please help to adapt the mod to the multiplayer

Started by ozick625 on Sat, 11/21/2015 - 18:57
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please help to adapt the mod to the multiplayer
Sat, 11/21/2015 - 18:57


please help to adapt the mod to the multiplayer
 

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First: Please don't spam.
Sat, 11/21/2015 - 19:21

First: Please don't spam.

Second: Wrong forum. This forum is MOD IDEAS.

Third: Don't write it to all forums

Fourth: Please specify more your problem.

 

Goodbye. Have a good day.

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RE:First: Please don't spam.
Sat, 11/21/2015 - 19:28

@#1 Простите за флуд, для меня это очень важно! Мне нужно адаптировать мой мод (1.7.10) к мультиплеерной игре. Когда я запуская сервер в MCreator (я согласился eula), после вывода большого кол-ва строк, сервер просто останавливается, выводя вот это:

>[23:28:20] [Server thread/ERROR]: This crash report has been saved to: D:\Pylo\MCreator156\forge\eclipse\.\crash-reports\crash-2015-11-21_23.28.20-server.txt
>[23:28:20] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
>[23:28:20] [Server thread/INFO] [FML]: Applying holder lookups
>[23:28:20] [Server thread/INFO] [FML]: Holder lookups applied
>[23:28:20] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
>[23:28:20] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.
>BUILD SUCCESSFUL
>Total time: 1 mins 0.795 secs
>D:\Pylo\MCreator156\forge>
>Task completed with return code 0 in 67129 milliseconds
>Task return code check OK!

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RE:First: Please don't spam.
Sat, 11/21/2015 - 19:29

@#1 
Sorry for the flood, for me this is very important! I need to adapt my mod (1.7.10) to a multiplayer game. When I starting the server in MCreator (I agreed eula), after the withdrawal of a large number of rows, the server just stops, outputting this:
>[23:28:20] [Server thread/ERROR]: This crash report has been saved to: D:\Pylo\MCreator156\forge\eclipse\.\crash-reports\crash-2015-11-21_23.28.20-server.txt
>[23:28:20] [Server thread/WARN] [FML]: Can't revert to frozen GameData state without freezing first.
>[23:28:20] [Server thread/INFO] [FML]: Applying holder lookups
>[23:28:20] [Server thread/INFO] [FML]: Holder lookups applied
>[23:28:20] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state SERVER_STOPPED. Errors may have been discarded.
>[23:28:20] [Server thread/INFO] [FML]: The state engine was in incorrect state ERRORED and forced into state AVAILABLE. Errors may have been discarded.
>BUILD SUCCESSFUL
>Total time: 1 mins 0.795 secs
>D:\Pylo\MCreator156\forge>
>Task completed with return code 0 in 67129 milliseconds
>Task return code check OK!

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RE:RE:First: Please don't spam.
Sat, 11/21/2015 - 23:33

@#1.2  Can i see the "crash-2015-11-21_23.28.20-server.txt" ?

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RE:RE:RE:First: Please don't spam.
Sun, 11/22/2015 - 07:31

@#1.2.1 

---- Minecraft Crash Report ----
// Daisy, daisy...

Time: 21.11.15 23:28
Description: Exception in server tick loop

java.lang.NoClassDefFoundError: net/minecraft/client/renderer/tileentity/TileEntitySpecialRenderer
    at mod.mcreator.TestEnvironmentMod.<init>(TestEnvironmentMod.java:108)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
    at java.lang.reflect.Constructor.newInstance(Constructor.java:526)
    at java.lang.Class.newInstance(Class.java:374)
    at cpw.mods.fml.common.ILanguageAdapter$JavaAdapter.getNewInstance(ILanguageAdapter.java:173)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:486)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:606)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:87)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:314)
    at net.minecraft.server.dedicated.DedicatedServer.startServer(DedicatedServer.java:120)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:425)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:358)
    ... 35 more
Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/renderer/tileentity/TileEntitySpecialRenderer for invalid side SERVER
    at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50)
    at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279)
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176)
    ... 37 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 8.1 (x86) version 6.3
    Java Version: 1.7.0_60, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 49791592 bytes (47 MB) / 85798912 bytes (81 MB) up to 259522560 bytes (247 MB)
    JVM Flags: 1 total; -Xincgc
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 4 mods loaded, 4 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.10.85.1291} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
    Forge{10.13.2.1291} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1291.jar) Unloaded->Constructed
    TestEnvironmentMod{1.0} [TestEnvironmentMod] (modid-1.0.jar) Unloaded
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'fml,forge'
    Type: Dedicated Server (map_server.txt)