So, an idea I had for an RPG-esque mod was, a stat points system, where you'd be able to increase your stat points (Strength, agility, etc) which would influence speed and things like that.
Well, now i'm stuck on how to make the strength stat (as a variable) change the attack damage that weapons from the mod would do. Like, when it gets higher it'd multiply the attack damage a certain amount, i.e instead of the attack damage being just "10" or something, more like "10 * x" where x is the strength stat. If this is possible, please respond! And if you need to know for some reason what mcreator version I'm using, it's 1.6.5, MC 1.8.9.