Event Stacking Confusion.

Started by Levi Kornelsen on Sun, 03/06/2016 - 00:21
Last seen on 14:36, 23. Sep 2017
Joined Mar 2016
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Event Stacking Confusion.
Sun, 03/06/2016 - 00:21

Here's what I want my block to do, hopefull via some stacked event:

1. WHEN right-clicked with Item (X),

2. IF the block is empty (and it has only one inventory slot, which hold a stack of one item at most)

3. THEN item (x) leaves your hand

4. AND and a different item (Y) appears in the inventory of the block (and you break the block to get it out).


I can get it to do 1, 2, and either 3 or 4...   But not 1, 2, and both 3 and 4.  I suspect I'm plugging the event stack wrong or something?  Is there a tutorial for this one, or some notes on this that may be of value?