potion effect BUG

Started by tzaxp on Tue, 03/15/2016 - 06:49

Topic category: Bugs and solutions

Last seen on 22:20, 8. Feb 2018
Joined Dec 2014
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potion effect BUG
Tue, 03/15/2016 - 06:50 (edited)

I try to make a sword with potion effect. I created a "key bind" with "add potion effect even" in the condition of "itemInPlayersHand[] == mysword". When I hold the sword and press specific buttion it give me potion effect. I found the potion effects it given to me only have iron and show remain time but dont have any actual effect (such as Regeneration II do not recover my health).   I also used "special feature" to check my sword, but it have same result.Is anyone could help me deal with this situation?

I am sorry for my English . I am not English speaker.

Edited by tzaxp on Tue, 03/15/2016 - 06:50
Last seen on 22:20, 8. Feb 2018
Joined Dec 2014
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need help
Fri, 03/25/2016 - 21:52

need help