Topic category: Advanced modding
Sooooo yeah... that "Subject" is telling you guys the whole story here... >_>
I basically want all the mobs (Specially the hostile ones... they're going to have a REALLY BIG chance) to drop something.
EXAMPLE! (The mechanic is going to be the same... the item they drop are not. OBVIOUSLY. :V )
When I kill a friendly mob (cow,chicken,squid,etc..) with a "modded" sword, they're going to have a PRETTY SMALL chance to give you 1 DIRT BLOCK. If I kill a hosile mob (Zombie,Creeper,Ghast) You have a somewhat decent chance to get between 1-3 DIRT BLOCK! A SMALL chance to get 1 IRON BLOCK,and A PRETTY SMALL chance to get a DIAMOND BLOCK!
Like I said,I don't want any mob to drops those things... seriously. Those are just EXAMPLES. I don't want to spoil too much of my mod, but yeah... <.<
btw...Where should I start? In the "Global Events",or the "Variable List"? :X