Mod textures taking place of vanilla items.

Started by JumpyFrogMC on Sat, 04/30/2016 - 12:45

Topic category: Help with MCreator's application

Last seen on 22:24, 19. May 2016
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Mod textures taking place of vanilla items.
Sat, 04/30/2016 - 12:45

I made a resource pack a while ago, and now I have MCreator, I thought it would be cool to convert the pack into a mod. I imported the textures directly from the res. pack folder. When I launched the mod, the item textures took the place of the vanilla items that they replaced in the resource pack. I checked to see if I was running the pack, but I wasn't. Now any mod I create, the resource pack textures take the place of the vanilla items. I don't know how to fix that. Please Help!

Last seen on 15:54, 18. Aug 2019
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In program add the texture
Sat, 04/30/2016 - 14:14

In program add the texture with the name of the item that to be replaced (Bricks = bricks.png) Only 16x16!

Last seen on 22:24, 19. May 2016
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RE:In program add the texture
Sun, 05/01/2016 - 10:46

@#1 Ummm. I know that. The textures I imported were from a resource pack. The textures glitch out when I use the mod. I don't think you understand my problem.

Last seen on 12:59, 12. Apr 2019
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So, you're saying you
Sun, 05/01/2016 - 14:10

So, you're saying you recreated every block and item from the resource pack into MCreator?