Spawn Mob Error

Started by Super_Draw on Mon, 05/20/2013 - 00:27

Topic category: Bugs and solutions

Last seen on 04:00, 17. Jun 2017
Joined May 2013
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Spawn Mob Error
Mon, 05/20/2013 - 00:27

Gonna keep this short.
Made techne model, exported java, made texture, used that texture, imported model, when into game, spawned mob, crashed.
error:
Minecraft has crashed!
----------------------

Minecraft has stopped running because it encountered a problem; Unexpected error

A full error report has been saved to C:\Users\MOBILE\Desktop\Minecraft\Modding\MCreator\MCreator 1.2.3\mcp\jars\.\crash-reports\crash-2013-05-19_20.26.36-client.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash :(

--- BEGIN ERROR REPORT b4c8871b --------
Full report at:
C:\Users\MOBILE\Desktop\Minecraft\Modding\MCreator\MCreator 1.2.3\mcp\jars\.\crash-reports\crash-2013-05-19_20.26.36-client.txt
Please show that file to Mojang, NOT just this screen!

Generated 5/19/13 8:26 PM

-- Head --
Stacktrace:
at net.minecraft.client.multiplayer.NetClientHandler.handleMobSpawn(NetClientHandler.java:930)
at net.minecraft.network.packet.Packet24MobSpawn.processPacket(Packet24MobSpawn.java:143)
at net.minecraft.network.MemoryConnection.processReadPackets(MemoryConnection.java:89)

-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Player175'/29, l='MpServer', x=203.50, y=3.62, z=-387.50]]
Chunk stats: MultiplayerChunkCache: 5
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (200,4,-389), Chunk: (at 8,0,11 in 12,-25; contains blocks 192,0,-400 to 207,255,-385), Region: (0,-1; contains chunks 0,-32 to 31,-1, blocks 0,0,-512 to 511,255,-1)
Level time: 216 game time, 216 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; [EntityClientPlayerMP['Player175'/29, l='MpServer', x=203.50, y=3.62, z=-387.50], EntityVillager['Villager'/14, l='MpServer', x=205.66, y=5.00, z=-394.66], EntityVillager['Villager'/15, l='MpServer', x=201.53, y=2.00, z=-391.66]]
Retry entities: 0 total; []
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:441)
at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2405)
at net.minecraft.client.Minecraft.run(Minecraft.java:779)
at java.lang.Thread.run(Thread.java:722)

-- System Details --
Details:
Minecraft Version: 1.5.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 906002200 bytes (864 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 3 total; -Xincgc -Xms1024M -Xmx1024M
AABB Pool Size: 401 (22456 bytes; 0 MB) allocated, 401 (22456 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.44 FML v5.1.8.608 Minecraft Forge 7.7.0.608 5 mods loaded, 5 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_eastonTab [mod_eastonTab] (minecraft) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_eva [mod_eva] (minecraft) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LWJGL: 2.4.2
OpenGL: Mobile Intel(R) 4 Series Express Chipset Family GL version 2.1.0 - Build 8.15.10.1883, Intel
Is Modded: Definitely; Client brand changed to 'forge,fml'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

java.lang.NullPointerException
at net.minecraft.client.multiplayer.NetClientHandler.handleMobSpawn(NetClientHandler.java:930)
at net.minecraft.network.packet.Packet24MobSpawn.processPacket(Packet24MobSpawn.java:143)
at net.minecraft.network.MemoryConnection.processReadPackets(MemoryConnection.java:89)
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1895)
at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:831)
at net.minecraft.client.Minecraft.run(Minecraft.java:756)
at java.lang.Thread.run(Thread.java:722)
--- END ERROR REPORT c0c5fdd8 ----------

Last seen on 23:14, 21. Dec 2018
Joined Apr 2017
User points:

Statistics:

  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
i have a simmailr issue …
Sat, 03/24/2018 - 16:14

i have a simmailr issue . When i spawn my mob it instantly  crashes minecraft !