Topic category: Help with MCreator's application
I know, it's a really stupid question, but what's the difference between Techne and Blender? I currently have Techne but not Blender, and I've been thinking that Techne is used to make the base model and Blender can be used to do this, but also to polish up an existing one such as one you made with Techne. Is this the case? I want to know because I want my game to have custom mobs but I don't just want to use the "Biped" player model and other existing player models and using Techne is sub-optimal; I can only animate one part when importing it to MCreator even if that part was in a folder, and I don't think that's simply an MCreator limitation.