Topic category: Help with MCreator modding
I want to make a block that, like a furnace, will change its texture and light level upon "powering up" by adding fuel to its inventory. However, it is imperative that it keep its inventory. I also want to make a number of blocks that will be able to change texture, light level, and function upon "powering up", whilst keeping a certain set of variables.
For those curious or in need of a better picture of what I'm doing; I am making a *power core* block that "powers up" when *energy crystals* are added to its inventory, much like fuel to a furnace. I also want to make a variety of blocks that will be turned on (i.e. lamps, potion effect blocks, other functional blocks) when they sense that there is a *powered power core block* at a certain location, the location of the power core that it looks for being determined by the variables that it stores. I also want these blocks to be turned off when they sense that the power core they have coordinates to "powers off" when the fuel it stores is spent.