New events

Started by Vimazo-393 on Tue, 03/07/2017 - 18:15

Topic category: Feature requests and ideas for MCreator

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New events
Tue, 03/07/2017 - 18:15

Please add more events if it's possible.

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If you do not specify which
Mon, 08/14/2017 - 10:02

If you do not specify which events you want to be added, the developers won't add nothing

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i kinda want an event that
Mon, 08/14/2017 - 10:05

i kinda want an event that detects if an item is in your off-hand

AKA: Event: (If Item is in Off-hand [item/block])

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Mon, 08/14/2017 - 20:36

These are events I'd like to add

  • When Player kills Player
  • When Mob spawns
  • When Player touches block event but with liquids
  • When Player spawns
  • When Player disconnects (for servers)
  • When bullet hits mob (for adding potion effects etc.)
  • When Player picks up item (for a specific item)
  • Being able to detect which gamemode the player is in.

That's all I can come up with right now.

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RE: 
Mon, 08/14/2017 - 10:53

Some of them are for global events

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They are all practically
Mon, 08/14/2017 - 11:04

They are all practically existing - LivingDeathEvent, EntityJoinWorldEvent (or LivingSpawnEvent, depending on what state of spawning you need), 
LivingEvent.LivingUpdateEvent , PlayerEvent.PlayerLoggedOutEvent or FMLNetworkEvent.ServerDisconnectionFromClientEvent or FMLNetworkEvent.ClientDisconnectionFromServerEvent depengin on which side you want to fire the event , LivingHurtEvent , EntityItemPickupEvent.
The last one is not even an event, it is actually just variable EntityPlayerMP.ItemInWorldManager.getGameType()