Suggestions for new event triggers

Started by Eonaut on Thu, 03/30/2017 - 22:04

Topic category: Feature requests and ideas for MCreator

Last seen on 23:44, 18. Aug 2019
Joined Apr 2016
User points:


  • Comments:
  • Forum topics:
  • Modifications:
  • Wiki pages:
Suggestions for new event triggers
Thu, 03/30/2017 - 22:04

Two unimplemented event triggers I thought of that could be really really useful:


While mob alive update tick:

Should work similarly to update tick for blocks. This would allow for easy creation of mobs that spawn other mobs over time (something I would really like to do)



When player approaches block:

Should have a single parameter to specify the acceptable radius of the range the player should be from the block for it to cause an event. This would be especially useful for single-use mob spawners and would be great to use in structures that have bosses in them (Ex. Set this to radius of 5, with the stack event of spawnentity (whatever) and add block (air), and when a player gets within 5 blocks of the block in question, it spawns the entity and replaces the block with air.)