Topic category: Help with MCreator's application
Once a source file has been locked for editing, clicking on the block in the workspace opens the code editor instead of the original MCreator GUI, which I understand. However, I need to be able to edit the textures of an existing, locked block. I know I can edit the user\json\models files, but where do I need to manually place the new texture files themselves? Can't seem to find it anywhere :( Thanks!