1.7.6 Already has issues

Started by Dragma2005 on Fri, 11/17/2017 - 22:19
Last seen on 19:15, 2. Dec 2017
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1.7.6 Already has issues
Fri, 11/17/2017 - 22:19

Well... I just started using MCreator 1.7.6 and If you didn't know, locking code allows you to change the amount of damage an item does, pretty much up to infinity, but I went to 1.7.6, loaded some MCR files and all the items that I locked code and gave damage above the normal amount failed, they didn't work, so now I can only have items that do like 100 damage and strength, does anyone know how to fix this?

Last seen on 21:41, 8. Dec 2017
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Nope :(
Sat, 11/18/2017 - 03:16

Nope :(

Last seen on 17:26, 12. Dec 2017
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Right your post reads…
Sat, 11/18/2017 - 09:56

Right your post reads confusing are you saying there is a damage limit or are you saying the UI is overriding your custom settings all the time? because if your saying it's the first one I am sure this is now a 1.7.6 bug but a 1.12.2 limitation, I not sure as your not making it that clear what has happened.

Thanks

Last seen on 21:14, 12. Dec 2017
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Try going back into the code…
Sat, 11/18/2017 - 18:45

Try going back into the code and edit back to your liking. I had to do this with a mod I am developing. 

Last seen on 19:15, 2. Dec 2017
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Well, nvm, I just tried it…
Sat, 12/02/2017 - 17:43

Well, nvm, I just tried it again and this time it worked for some reason, so nobody needs to keep answering this anymore