Event based on time

Started by FURIOUSMORPHER07 on Sun, 07/21/2019 - 21:08

Topic category: Help with MCreator's application

Last seen on 12:53, 28. Aug 2019
Joined Mar 2019
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Event based on time
Sun, 07/21/2019 - 21:08

I'm trying to make a procedure that if you have the boots on it makes a block appear under the player and overrides fall damage when a keybind is pressed. Then the block is supposed to stay there for 5 seconds, and get removed. Any clue on the easiest way?

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