Started by
MrBelles
on
Sat, 01/16/2021 - 04:00
Topic category: Help with modding (Java Edition)
I made a mob that is using a 2D mob model with blockbench. It resembles a coin with the front side being one texture and the back side being another. But when I spawn the coins in the front and back textures have this z fighting issue I can't resolve.
Remove the back side of the coin texture.
You could make the front and back textures individual cubes, then separate them by just a fraction of a decimal. Just enough so that they aren't actually touching. Unfortunately, this is just how the Minecraft rendering engine works. You cannot have 2 different textures overlapping on the same plane.