Topic category: Feature requests and ideas for MCreator
I have few ideas (if can possible make it)
Checkbox for projectiles lose gravity (i mean projectile flying straight) Yeah, there is (POWER) but some people need slow projectiles and flying straight. Can maybe projectile flying straight 64 blocks and despawn it.
Change Particles. Idk is this possible in procedures, but for fun can make.
It can be possible (Change hitbox/boundingbox)
Disable animation clicking shooting - i know how to disable, but way is Code Editor.
Firerate / Rapid Fire
How many needs ammo to shot - 1 Shot = needs 5 Arrows/Ammo
Projectiles can through blocks/entity
Changing speed or Rapid Fire for Ranged Item.
Multiple used Ranged Item
AI (Fix) Do flight attacks in radius with speed factor - Just still slowing speed flight attack
Checkbox for lock position. I mean when Text/Image is top left corner, but after see ingame, is around middle of view.
Procedure for "If" "After cooldown expired" This mean "Cooldown Procedure"
Procedure for "If" "Current absorption health" and maybe "Current Boost Health"
Add to Procedure "Explosion" for changing particles
Idk is this possible but, Despawn can works for Projectiles.
Procedure "If" "Has (entity/target) has in inventory (Item/Block) (Amount)
Procedure "If" "Attack Speed of provided item"
Procedure "When entity exist in square cube, but for blocks"
Procedure "If" "Shoots (Entity/target) (amount of shoots) (Ranged Item)