Topic category: Help with MCreator software
So I am trying to create a procedure. When you have an air tank and mask equipped and your oxygen reaches 0, the oxygen refills and a charge is taken from the airtankcapacity variable. But every time I load the world up and run out of oxygen it takes 2 airtankcapacity after a refill. When I empty and refill the tank capacity, it takes either 2 or all the airtankcapacity. I have tried every single repeat stopping thing I know to try to fix this, but none has solved. It can also take 2 in between fills too, and oddly enough, sometimes when I load back to the world again, the extra variable it took is restored. I don't know what on earth this is but I would like someone to look through my issue and see if its something I've missed or if its actually a bug.
Thank you for reading this and to the awesome person that can help me with this.