the end void mod beta

Published by jur110 on Fri, 07/31/2020 - 13:40
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Minecraft Forge mod
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                                                    the end void mod

the beta 1.0.2 is out! i didn't add much this time , in this update i just fixed bugs and tweaked some things.

I plan on adding much much more next time.

how to get there

to get into the end void you jump down into the void in the end (duh)

how to exit:

there are 2 ways to exit:

1-defeat the boss and craft a void star, and right click it on the ground

2-find a ancient exit in the dungeons underground

update features

-chiseled drained endstone

-smooth drained endstone

-bug fixes and tweaks


-the end watelands

a foggy wastland filled with drained endermen

-the chorus forest

-toxic plains

can only be entered with a gas mask

-the ender jungle(no screenshot )

-fire hills

-blueberry forest

-toxic swamps

-light forest

-the void

-the goo ocean



-the end boar

a boar in the end void

-the drained enderman

endermen who fell from the end

-the end spirit

the boss of the dimension

-ender villager

added in the mod, but does not have an use yet

-ender trader 

has useful trades 

-alpha blaze

a variant of the normal blaze in the fire hills

-alpha creeper

looks funny

-titan squid

also looks funny spawns in the lakes of toxic swamps

alpha spider

-crab and green crab

sometime spawn on islands in goo oceans

-the void entity

really tall mob that spawns in the void

important items:

-the ender blade

a strong blade powered by the void essence

-the void star

-has an ability to bring you back to the overworld from any dimension

important blocks:

-the ender altar

right click with ONE drained ender pearl to summon the ender spirit.

-the spider altar

-right click with the white ruby to summon an alpha spider

-the ancient exit

takes you back to the overworld.

you can spot one in a void dungeon.


-the ender fort

its rare and it's one of the 2 ways to exit the end void.

has an ender altar on top which spawns the boss of the dimension.

-the void dungeon

(randomly generated)structures with valuable items inside

-the ender camp

the home of ender villagers and ender traders with various trades

and chests with loot

-house ruins
ruins of a house. It is so old the floor collapses when you stand on it.
Maybe someone lived here?


                                        deleted features and concepts:

-the ender chess piece looking thing(deleted)

glows in the dark

the deeper void(scrapped concept)

-had no exit, only way to "exit" is to delete the world and start over,turned out overpowered

-the ender bow(concept)

powerful bow crafted with ender essence

-more biomes(concept)

no ideas for them yet

-tameable mob

-ender essence thing(scrapped concept)

was supposed to be the fuel for the (scrapped) ender car thing

-other void houses(scrapped)

in the 1.0.1 update i planned on the houses to be on the gigantic walls in the void.

in the end, i just scrapped the concept and made them float


anything here is prone to change

i would appreciate it if you posted a comment if you noticed a bug or have a suggestion





more content coming in the future.


Modification files
end void beta 1.0.1.jar - check changelog1.79 MB
end void beta 1.0.2.jar - mostly bug fixes and tweaks4.65 MB
end void mod beta snapshot 1.0.3_01.jar - added ants and anthills to the ender jungle4.7 MB
end void mod beta snapshot 1.0.3_02.jar - there may be possible bugs in this snapshot due to porting the mod to MB


  • added the ender fort
  • made the ender spirit stronger



  • added ender villagers( aka hoodmen)
  • added void dungeons



  • added ender traders
  • added ender camps



  • performance fixes



  • performance fixes



  • added the toxic plains
  • added the ender jungle
  • added the fire hills
  • added toxic trees
  • added toxic planks
  • added gas masks



  • changed some textures



  • fixed bugs



  • added the blueberry forest and toxic swamps
  • added the alpha blaze,alpha creeper and the titan squid
  • added rubies and ruby armor
  • added ruby shotguns
  • changed the titan squid and alpha blaze models



  • 1 new biome
  • trading system for the ender traders
  • new structure with new block and item and mob inside
  • fixed the legs of the alpha spiders,they go in the right direction now


beta 1.0.0

  • added the void and ender oceans 
  • added crabs
  • fixed ender trader trades
  • added sth i dunno
  • improved the ender trader model ,looks slightly less bad now


beta 1.0.1 snapshot 1&snapshot 2

  • fixed some bugs


beta 1.0.1 snapshot 3

  • dunno


beta 1.0.1 snapshot 4

  • added the void mob


beta 1.0.1 snapshot 5

  • added driftwood 1&2
  • added void planks


beta 1.0.1 snapshot 6

  • tweaks and fixes 
  • added the house ruins
  • added&deleted driftwood 3
  • added void planks functionality
  • added void planks slabs, stairs and doors



  • fixes


  • added smooth drained endstone
  • added chiseled drained endstone
  • fixed spawning in the ground
  • other tweaks and fixes


beta snapshot 1.0.3_01

  • added the ender anthill in the ender jungle and the ender ant
  • fixes to the outdated teleporting to the end void system

beta snapshot 1.0.3_02

  • the mod got updated to 1.16.5
  • going to the surface back with an end void star now takes 2 xp levels, the ancient exit takes 1 xp level