MineBank

Published by SPAZ97 on
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Downloads:
135
Upvotes: 4
Project status
In development
Supported Minecraft versions
1.6.4

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MineBank adds a simple, XP-based currency system to the game.

Coins: Pig Coin, Steve Coin, Creeper Coin, and the super-expensive Herobrine Coin.

The Pig Coin is worth 1 XP, the Steve Coin is worth 5, the Creeper Coin is worth 25, and the Herobrine Coin is worth 100.

 

As of 0.0.3, coins give you their corresponding XP values back when you right-click with them in your hand. Keep in mind, this mod goes by points, not levels.

 

As of 0.0.5, you can make your own Kiosks!

 

As of 0.0.9, you can make your own Kiosks... WITHOUT the coding! Yes, I have added a way to make Kiosks in-game, with the aid of a new item, the Order Form!

 

Crafting recipe for the Order Form(shapeless):


 

Just have the items you want to sell in your inventory:

Note: Any items from this mod (Coins, ATM, Kiosks, etc.) cannot be sold in a Kiosk.

 

Then right click, and a gui will pop up, and you can set the prices in the text box:

 

Then, click "Done", and you can set the name of your Kiosk:

 

Once you click "Create Kiosk", your kiosk will be saved, and added to the creative inventory! As of 0.1.0, they are added the instant you make them:

 

 

Added Wallets in 0.0.7!

Crafting recipe for the Wallet:

 

The wallet is a way to store your coins. Just have some coins in your inventory:

 

Then right-click, and all the coins go into the wallet, and you become the owner:

 

Getting your coins back out is as easy as right-clicking again:

Note: Once the owner of the wallet is set, it cannot be reset. Only the owner of the wallet can access the coins inside.

 

Crafting recipe for the ATM:

 

Here is a screenshot of the ATM:

 

When you right click the ATM, a gui will pop up:

 

Type the value in the box, then click "Deposit":

 

A lot of coding went into this. Please rate fairly.

Modification files
MineBank_v0.1.1_MC1.6.4.zipUploaded on: 08/20/2016 - 20:39   File size: 50.37 KB

Finally. A REAL mod that actually adds something creative. MCreator seems to be lacking in these.

i have one question that I myself have been having problems with the part were you put script i don't rlly understand how to use.Have you got a example of code or in the GUI maker

@#7 I haven't added that yet, I was just putting that out there so everyone would know they could make their own kiosks; I'm thinking of just letting others make the kiosks. This would allow more user involvement. Anyone who makes a new kiosk will get a link to their mod page on my page. If you want to, you could make a "Kiosk Pack", or a collection of custom Kiosks, all together in one file.

this is a very cool idea i had a very same idea but didnt know how to implement it i wanted to make what you made and amke it where players can buy items/weopons/tools etc with these coins the only thing different is you added a bank which i tohught was brilliant keep up nice work

Progress on the Kiosk update:
Currently working on the GUI. That will come first, because it's the most tedious part. There are so many item IDs in the Utility Kiosk! I wouldn't be surprised if there were a hundred, but I stopped counting...
Not only do I have to get the ID of every item I want the Kiosks to sell, but I have to think up a price for each.
This is going to be so much fun! *cough*sarcasm*cough*

Can you pls write a tutorial how to create a trading gui with mcreator also : " I'm thinking of adding "Kiosks". These will be used to buy items with coins." :)))Pls and nice mod! :) 10*