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Posted by: SilverRalph64
File size: 8.55 MB
Total download count (all mod files): 346
- 1.0: Added everything.
- Added regular Palm Trees that spawn in jungles, warm beaches, and tropical islands.
- Added Coconuts
- Added Coconut Drinks
- Added tussock grass
- Removed buggy test blocks
- Reorganized creative inventory
- Renamed "Fan Palm Leaves" to "Palm Leaves"
- Added crafting recipe for Block of Kelp, and it can be smoked/smelted into Dried Kelp blocks.
- Differentiated the Giant Spruce Taiga and Giant Tree Taiga (vanilla biomes).
- Giant Tree Taiga is a Northern-Californian Redwood forest. Drier than the giant spruce taiga, it features Manzanita bushes.
- Giant Spruce Taiga is based on the Pacific Northwest. Madrona and Alder trees spawn here, as well as Spanish moss to mimic lichens. Blackberry bushes and sword ferns spawn here.
- Updated the Temperate Jungle
- This biome is now based off of temperate rainforests in New Zealand rather than the Pacific Northwest. Tree Ferns now spawn here, and several previously-exclusive plants have been moved. Grass now spawns rather than Podzol.
- Maybe a new exclusive mob is coming...?
- Updated tree structures, hopefully leaf decay has been fixed.
- Changed spawning for the Ground Sloth; it should now only spawn in Steppetundra, the Giant Tree Taiga, and Giant Spruce Taiga.
- Elephant Grass has been temporarily disabled until I can create a texture that isn't an eyesore.
1.0.4 - NOTE: THIS BUILD IS INCOMPATIBLE WITH WORLDS FROM PREVIOUS VERSIONS.
- Further differentiated Mega Taiga biomes and temperate jungles
- Added some more behemoth bullet functionality
- Fixed leaf decay bugs; logs are now correctly under the "logs" tag.
- Reorganized creative inventory yet again
- Added the Moa mob
- Added Stripped variants of palm and mangrove logs
- Added Dodo mob
- Moa mob now has sounds and drops feathers
- Fixed minor bugs
- Added Bayou Shacks
- Added mangrove roots that spawn in Lush Swamps and Mangrove Beaches.
- Fixed Moa spawning
- Fixed Dodo model
- Fixed Bone Camp spawn frequencies and made them rarer; fixed their structure as well
- Fixed some Behemoth behavior (MCreator ver. 2020.2)
- Fixed Creative inventory yet again
- Fixed the Bluet Fields biome.
- Lowered Eucalyptus spawn frequency
- Added Saloons
- Added Windmills
- Added Stables
- Added Taiga Shacks
- Added Lava Rock Shrines
- Fixed Moss and Bluet generation
- Fixed Pinas in the creative menu
- Added a new model for Blackberry Bushes
- Added Olives (currently unobtainable in survival)
- Added edible Pitted Olives
- Added Pangolin Scales
- Added Pangolins
- Added Ruins, ruined pillars
- Added Olive tree structures
- Fixed bugs
- Added Venus Flowers
- Added Venus Seeds
- Added venus darts
- Added new biome: Poisonous Forest
- Added Flytrap plants
- Added dead trees
- Added Bramble plants
- Fixed Mangrove Beach biome
- Added functionality for Venus Seeds
- Added the Potion of the Agave Spirit (currently unobtainable in survival). Grants Haste and Nausea.
- Changed texture of Pangolin Scales
- Lava Rock spawns more frequently
- Fixed Scrubland biomes
- Pangolins now attack all arthropod mobs
- Venus Flowers still broken.
- Doedicurus and Ground Sloth mobs are now peaceful (may change to neutral).
- Added Sea Pigs
- Elder Guardians no longer spawn in Open Oceans
- Fixed bugs
- Added loot table support
- Added Woody Vines
- Added banyan trees in all jungle variants
- Fixed Sea Pig and Starfish spawning
- Sea Pigs now follow each other in groups; they also spawn in Deep Ocean biome ravines above obsidian
- Mob spawning in general is fixed
- Reorganized creative inventory
- Added Alpine Mountains biome
- Aspen tree structures generate in Alpine biome
- Added the Snowcap Mountains biome
- Added Wooded Snowcap Mountains
- Added the Yak mob.
- Grass block clumps now generate in Scrubland biomes and Tropical Dry Forests.
- Alpine Mountains now have a higher elevation.
- Fixed Steppetundra mob spawning
- Vanilla plants now generate in the new biomes.
- Berry Bushes now generate in vanilla Mega Taiga biome and its variants.
- Coarse Dirt clumps now generate in Temperate Jungles and Tropical Dry Forest biomes.
- Added Siphonophore mobs in Open Oceans
- Behemoth spots and eyes now glow
- Implemented the Mola-Mola mob (texture still in beta)
- Venus darts now act as intended
- Behemoth bullets now act as intended
- Tweaked some mob models
- Giant Ground Sloths now drop ossicles
- Ground and Shasta Ground sloths now drop leather.
- Mola-Mola mob now has fixed texture.
- Added support for Minecraft 1.15.2
- With waterlogging support, Sea Urchins, Java Moss, and Crinoids now properly generate in their biomes.
- Seagrass now generates in biomes.
- Removed Ground Sloth mob due to compilation errors
- Structures now generate in the biomes, including biome-related villages
- New textures for Prickly Pear and Blackberry items
- Fixed models for Mola-Mola and Moa.
- New texture for Mola-Mola.
- Removed Siphonophore mob due to rendering and animation issues.
- Removed Outback Scrub biome.
- Fixed Open Ocean generation.
- Sea Pigs and Starfish have improper movement due to Mcreator removing the necessary swimming mob behaviors to keep them anchored to the seafloor.
- Fixed tree generation generating underwater
- Alternate skins for the following mobs: Starfish, Dodo (once alternate skins are possible)
- Lemurs? (Would have to come with variants)
- Implement the Lush Jungle biome & Giant Jungle Trees (coming soon)
- Alternate leaves & wood for Olive trees?
- Implement Tar Pits
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