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Posted by: Chapface
File description: The initial release download of the mod, plus bug fixes. Is somehow less buggy than 1.0.2
File size: 666.04 KB
Total download count (all mod files): 630
Mod changelog:

​​​​​​

  • V1.1.0 Redemption (20w04a Snapshot)
    -Added Brillknight boss
    -Added Staff of Replication (with various effects for different blocks)
    -Added Coffee, including trees, wood, fruit, beans, and coffee itself.
    -Added Darksteel Mage and Darksteel Staff
    -Added tree saplings
    -Added Nightlighting and Recharging enchants.
    -Added two advancements
    -Added a couple structures
    -Added a single event to the Surprise Block
    -Reworked Deathly Woods biome, and its wood
    -Redid loot tables
    -Redid Pits
    -Tweaked Darksteel Knight's (and their variant's) movement.
    -Some retexturing
    -Bug fixes
    -Added (unfinished) Simplified Chinese translation. (It was made by qsefthuopq on CurseForge, and was made for the previous 1.1 beta version. But couldnt be added at that time.)

    Note: I honestly could've missed some things. So I apologize if I did.
     

  • V1.1.0 Beta (Redemption Update)
    -Added unfinished Deathly Woods biome, with all it brings
    -Revamped the Ruins and added many features to it
    -Added Pastime Facility mini-dungeon (only available through command /give @p spawn_pf)
    -Added Darksteel Brute and Giant Brillfly mini-bosses
    -Added Brute Force, Brillgem, and Brillaltar items/blocks as drops for minibosses
    -Added Darksteel Warrior variant for the Darksteel Troops
    -Dutents can now be tamed
    -Added Spawnblocks for Wither, Elder Guardian, and the new mini-bosses
    -Added Fragile Dungeon Curse
    -Added Redstone Lock Blocks
    -Vases now have storage and generated loot
    -Added "Ambient" features that can be turned off with /toggleAmbience
    -Revamped Lightsprayer and switched its ammo out
    -Added more advancements
    -Recipes are now given in-game
    -Reorganized creative tabs (about time)
    -Edited Darksteel Spearman model to fit animation error instead of just fixing the error.
    -Ruins biome significantly less common
    -Changed and fixed loot tables
    -Improved various textures
    -Other small changes and additions
    -Many, many, MANY... bug fixes. Seriously, there are so. many. bug fixes.

  • V1.0.2 
    -Added new Darksteel Spearman enemy.
    -Added new structure.
    -Added in-mod logo.
    -Added Holy Lighting enchantment.
    -Added placeable heads for the other variants of Darksteel Knights.
    -Vases now have 4 new colors. (Bland, green, blue, purple.)
    -Vase's old texture is now the texture for the Red Vase. Vase uses a new texture.
    -Improved Darksteel Pickaxe texture.
    -Made Dungeon Curse's effect more seamless.
    -Lightpearl Ore now drops 1-4 Lightpearl Dust instead of consistent amount.
    -Darksteel Ingots now require 8 nuggets and 1 Lightpearl Dust. To make it harder to obtain pre-diamond.
    -Other such fixes and small edits.
  • V1.0.1
    -Bug fixes.
  • V1.0.0
    -Initial Release

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