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Posted by: vvami
File description: small bugfix update
File size: 308.26 KB
Total download count (all mod files): 580
Mod changelog:

Version 0.1.1:

  • Increased Axe Skill cooldowns to be more balanced
  • Fixed Fire Slash lighting items on fire
  • Fixed "Tunnel" Shovel Skill to mine sand
  • Updated to 1.16.5
  • Removed foliage generation due to the work in progress behind it
  • Added 3 new structures to the desert

 

Version 0.1.0:

  • Added 4 new Shovel Skills (Tunnel, Adrenaline, Lift, Deflect)
  • Added 5 new Hoe Skills (Aid, Rejuvenate, Grab, Reap, Restore)
  • Added new Axe Skill (Decapitate)
  • Added 2 new Sword Skills (Pierce, Deflect)
  • Fixed “Smash” Axe Skill stacking
  • Reworked SP system
  • The /sps command now works as intended (/sps <@p/@a> <number>)
  • “Stun” Sword Skill no can no longer be used on multiple opponents, and now deactivates once used on a single target
  • Multiple skills were fixed to only work if the player is holding the appropriate tool
  • Added “Weeds” and “Tall Weeds”

Version 0.0.6:

  • Fixed a bug with "Rumble" that would kill you instantly if you were attacked during its usage
  • Adjusted "Stun" and "Tunnel" to work differently
  • Added a command that doesn't work (/sps <@p/@a> <number>). After the SP system revamp, it will function as intended.
  • Stun no longer disables skill usage (it was also bugged and didn't function correctly). Instead, it disables SP regeneration.

Version 0.0.5:

  • Added localization for the mod keybind section in Controls
  • Re-squashed some bugs 
  • Increased the amount of times per tick "Stun" moves the entity facing direction down, but it still has a visual glitch
  • Changed the "Smash" texture (AGAIN. Still sucks)

Version 0.0.4:

  • Renamed the mod from "Aincrad" to "Aincraft" to avoid possible copyright issues
  • Fixed "Rumble" Axe Skill Bug

Version 0.0.3:

  • Adjusted particles
  • Adjusted skill particles
  • Added 2 new Sword Skills (Stun, Overdrive)
  • Added 3 new Pickaxe Skills (Adrenaline, Tunnel, Rumble)
  • Added new Axe Skill (Rush)
  • Added new “Stun” potion effect
  • Fixed Axe Vortex and Fury Dash damage to not penetrate armor
  • Fixed “Smash” Axe Skill name
  • Fixed “Heavy Hit” stacking
  • Removed “Skills” creative tab
  • Added “Sword Skills”, “Axe Skills” and “Pickaxe Skills” creative tabs
  • Changed the changelog to display the most recent changes first
  • Updated “Smash” Axe Skill texture (Again. It's still terrible though)
  • Adjusted "Fury Dash" to work as intended

 


Version 0.0.2:

  • Fixed Smash Axe Skill bugs - it now works as intended (from what I've tested)
  • Added 2 new Axe Skills (Vortex, Heavy Hit)
  • Increased SP regeneration from 0.1 per tick(2 per second to 0.2 per tick(4 per second)
  • Updated the description of Smash and Fury Dash slightly
  • Renamed Fury Dash to itself, as I forgot to rename it from Quickslice to Fury Dash in the first iteration
  • Updated the texture of Smash slightly
  • Changed the particle effects of Fire Slash and Smash
  • Added death message for some skills, as they previously used attack type of "generic" which wouldn't give the proper death message
  • Rearranged "Skills" creative tab

 


Version 0.0.1:

  • Added 3 Sword Skills (Fury Dash, Fire Slash and Block)
  • Added 2 Axe Skills (Leap, Smash)
  • Added simple skill creating system (in MCreator - this isn't an in-game feature or anything)
  • Added 15 particles (5 colors, 3 different types)
  • Added SP system and overlay

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